04/28/2018

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dayrinni
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04/28/2018

Post by dayrinni » Sat Apr 28, 2018 12:43 am

-Ethari design updates.
-Being overweight now incurs a delay no higher than 15s.
-Decree costs less stamina.
-Agnoy uses less health.
-Tormented Cloak does more damage.
-Sickness Blade now does slightly more damage and also raises the delay of the target instead of applying a random stat debuff.
-Scorched Psyche restores more PSI now on the bottom end and does a tad more damage.
-Wound Control is now level 18 instead of 75.
-Added Tranquil to the Ethari. You can learn this from me when you're on.
-Added Reduce to the Ethari. You can learn this from me when you're on.
-ESP now has a room option.
-Blood Droplets now restores a bit more health.
-Red Mantle now has a small damage mitigation buff on it.
-The skill, Clotting, from the Blood Mender focus has been moved to the base class. It also has been reduced to 5 training levels. So if you trained this before, see me for a refund.
-Added the skill Vital Flow to the Blood Mender. See me so I can add this to your character.
-Devouring Viscercity is now automatically given to the Blood Shaman at level 25. They cannot remove this spec. You now also get an an extra spec slot, such that, you can have this spec and 2 totems equipped. If you are past level 25, see me for a spec cap adjustment.
-Vikonation now has damage caps based on the targets difficulty. It also costs more blood points.
-Feeble now restores PSI energy instead of taking it.
-Fixed some issues with toggle skills not working properly.
-A frosted pick knife dripping with cryotoxin is now also flagged as a thrusting weapon.
* indicates a change requires an upload+copyover.
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