Search found 3163 matches

by dayrinni
Wed Dec 05, 2012 10:06 pm
Forum: Game Updates
Topic: 12/05/2012
Replies: 0
Views: 9348

12/05/2012

-Added some new staff commands: newlock, stafflock.
-The game now can be newlocked and stafflocked - which prevents the use of creating new characters and the staff logging in.
-The game can also track the most number of players logged in at any 1 time.
by dayrinni
Tue Dec 04, 2012 5:42 pm
Forum: Game Updates
Topic: 12/04/2012
Replies: 0
Views: 9234

12/04/2012

-Added doors to be: locked, opened, closed, and everything in between.
-New commands: open, close, lock and unlock.
-Recolored and formatted the menu to be a bit more like the old ATS one.
-Recolored and formatted portions of the rooms to be a bit more like the old ATS rooms.
by dayrinni
Mon Dec 03, 2012 10:44 pm
Forum: Game Updates
Topic: 12/03/2012
Replies: 0
Views: 9351

12/03/2012

-Finished the Area Conversion from the ATS game. We have all of the areas from the old ATS! They need to be fixed up and so on, but they are in.
-Fixed some bugs.
-Added logging to a lot of staff commands.
-Staff cannot force equal leveled players to do something.
by dayrinni
Sun Dec 02, 2012 9:18 am
Forum: Game Updates
Topic: 12/02/2012
Replies: 0
Views: 9346

12/02/2012

-Well, Copyover didn't work out, so I took it out.
-Wrote a convertor for the old ATS areas so they can be placed in this new version. Work in progress.
-Made it so you can type 'go #.exitName' and it'll look up that particular exit and go through it.
by dayrinni
Sat Dec 01, 2012 10:14 pm
Forum: OOC Announcements
Topic: Game status 12.01.2012
Replies: 1
Views: 6770

Re: Game status 12.01.2012

I am in the process of writing a conversion tool that will take all of the rooms, exits (including portal exits) and monsters(just name and descriptions) from the old game and convert it to the new one. We are not going to convert the items, quests, mob programs and so on because we want to make new...
by dayrinni
Thu Nov 29, 2012 11:55 pm
Forum: Game Updates
Topic: 11/29/2012
Replies: 0
Views: 9389

11/29/2012

-Copyover is in. Copyover performs a backup of the players before hand.
-Backuping the player directory is in.
-Added backup command.
by dayrinni
Tue Mar 29, 2011 7:10 pm
Forum: Game Updates
Topic: 03/29/2011
Replies: 0
Views: 10092

03/29/2011

-Added charge restoration to the restore command.
-The basic melee attacks remember the name of the target you last attacked so you can type any melee attack without having to specify the name.
-Made some changes to the way combat text is displayed.
by dayrinni
Sat Mar 26, 2011 4:51 pm
Forum: Game Updates
Topic: 03/26/2011
Replies: 0
Views: 9331

03/26/2011

-Improved the prompt display for charges.
-Improved the charge view charge: displaying of the help file name at the bottom.
-Improved the charge view charge: displaying of a '-' if there is no charge associated with the given magic type.
by dayrinni
Fri Mar 25, 2011 7:06 pm
Forum: Game Updates
Topic: 03/25/2011
Replies: 0
Views: 8879

03/25/2011

-Added essence as a vital.
-Made some additional improvements to the stat/score screen.
-Essence charge system is in for mages.
-You can now assign essence charges with the charge command.
-Essence charges now save and load on characters.
by dayrinni
Tue Mar 22, 2011 6:05 pm
Forum: Game Updates
Topic: 03/22/2011
Replies: 0
Views: 8939

03/22/2011

-Fixed a few bugs in some staff commands.
-Improved displaying of dead targets in rooms.
-Colorized the stat/score screen a bit.
-Added many small improvements.