-Added doors to be: locked, opened, closed, and everything in between.
-New commands: open, close, lock and unlock.
-Recolored and formatted the menu to be a bit more like the old ATS one.
-Recolored and formatted portions of the rooms to be a bit more like the old ATS rooms.
Search found 3162 matches
- Tue Dec 04, 2012 5:42 pm
- Forum: Game Updates
- Topic: 12/04/2012
- Replies: 0
- Views: 9234
- Mon Dec 03, 2012 10:44 pm
- Forum: Game Updates
- Topic: 12/03/2012
- Replies: 0
- Views: 9351
12/03/2012
-Finished the Area Conversion from the ATS game. We have all of the areas from the old ATS! They need to be fixed up and so on, but they are in.
-Fixed some bugs.
-Added logging to a lot of staff commands.
-Staff cannot force equal leveled players to do something.
-Fixed some bugs.
-Added logging to a lot of staff commands.
-Staff cannot force equal leveled players to do something.
- Sun Dec 02, 2012 9:18 am
- Forum: Game Updates
- Topic: 12/02/2012
- Replies: 0
- Views: 9344
12/02/2012
-Well, Copyover didn't work out, so I took it out.
-Wrote a convertor for the old ATS areas so they can be placed in this new version. Work in progress.
-Made it so you can type 'go #.exitName' and it'll look up that particular exit and go through it.
-Wrote a convertor for the old ATS areas so they can be placed in this new version. Work in progress.
-Made it so you can type 'go #.exitName' and it'll look up that particular exit and go through it.
- Sat Dec 01, 2012 10:14 pm
- Forum: OOC Announcements
- Topic: Game status 12.01.2012
- Replies: 1
- Views: 6768
Re: Game status 12.01.2012
I am in the process of writing a conversion tool that will take all of the rooms, exits (including portal exits) and monsters(just name and descriptions) from the old game and convert it to the new one. We are not going to convert the items, quests, mob programs and so on because we want to make new...
- Thu Nov 29, 2012 11:55 pm
- Forum: Game Updates
- Topic: 11/29/2012
- Replies: 0
- Views: 9389
11/29/2012
-Copyover is in. Copyover performs a backup of the players before hand.
-Backuping the player directory is in.
-Added backup command.
-Backuping the player directory is in.
-Added backup command.
- Tue Mar 29, 2011 7:10 pm
- Forum: Game Updates
- Topic: 03/29/2011
- Replies: 0
- Views: 10091
03/29/2011
-Added charge restoration to the restore command.
-The basic melee attacks remember the name of the target you last attacked so you can type any melee attack without having to specify the name.
-Made some changes to the way combat text is displayed.
-The basic melee attacks remember the name of the target you last attacked so you can type any melee attack without having to specify the name.
-Made some changes to the way combat text is displayed.
- Sat Mar 26, 2011 4:51 pm
- Forum: Game Updates
- Topic: 03/26/2011
- Replies: 0
- Views: 9329
03/26/2011
-Improved the prompt display for charges.
-Improved the charge view charge: displaying of the help file name at the bottom.
-Improved the charge view charge: displaying of a '-' if there is no charge associated with the given magic type.
-Improved the charge view charge: displaying of the help file name at the bottom.
-Improved the charge view charge: displaying of a '-' if there is no charge associated with the given magic type.
- Fri Mar 25, 2011 7:06 pm
- Forum: Game Updates
- Topic: 03/25/2011
- Replies: 0
- Views: 8877
03/25/2011
-Added essence as a vital.
-Made some additional improvements to the stat/score screen.
-Essence charge system is in for mages.
-You can now assign essence charges with the charge command.
-Essence charges now save and load on characters.
-Made some additional improvements to the stat/score screen.
-Essence charge system is in for mages.
-You can now assign essence charges with the charge command.
-Essence charges now save and load on characters.
- Tue Mar 22, 2011 6:05 pm
- Forum: Game Updates
- Topic: 03/22/2011
- Replies: 0
- Views: 8939
03/22/2011
-Fixed a few bugs in some staff commands.
-Improved displaying of dead targets in rooms.
-Colorized the stat/score screen a bit.
-Added many small improvements.
-Improved displaying of dead targets in rooms.
-Colorized the stat/score screen a bit.
-Added many small improvements.
- Mon Mar 21, 2011 7:44 pm
- Forum: Game Updates
- Topic: 03/21/2011
- Replies: 0
- Views: 9881
03/21/2011
-Added some additional staff commands to modify a player in real time.
-Added some additional logging capability.
-Added in emote.
-Added in a damplayer command for the staff, which can be used during role scenarios.
-Added some additional logging capability.
-Added in emote.
-Added in a damplayer command for the staff, which can be used during role scenarios.