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12/16/2012

Posted: Sun Dec 16, 2012 12:00 am
by dayrinni
-Switch is now in for the staff. This allows them to act as another NPC.
-Fixed a bunch of death/attack messages for monsters.
-Turned on the server flag for the game. This allows the JVM to do some hardcore optimizations, such as native code compilation, virtual method inlining and other goodies. What does it mean? The game will run FASTER, FASTER!
-New NPC death loading is in.
-Basic containers are in.
-Added get all options to get.
-Added the ability to get objects from containers.
-Added put command in.
-You can now look in containers.