08/06/2022

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dayrinni
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08/06/2022

Post by dayrinni » Sat Aug 06, 2022 7:47 am

-Low, Medium, and Heavy melee attacks no longer have a small range of damage variance. For example, Slash(Low) was 5-7 extra damage. This is now 0.*
-9-12 base damage has been removed as well. The previous attribute changes make up for this loss!* Blame Actinatre for this one folks!
-Lunar Sage ability design.
* indicates a change requires an upload+copyover.
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